The new dimension of VR audio productions. With the easy to handle AMBEO VR Mic you are able to record high-quality VR sound from just one single point. Bringing your listeners a whole new and highly emotional experience.
The AMBEO VR Mic makes capturing real spatial sound as simple as any stereo recording. You don’t need to set up several microphones – saving you time, money and manpower. Furthermore, using the AMBEO VR Mic means you’ll never have to add other sounds in the mix anymore to achieve stunning 3D sound.
Convey the true experience
Especially designed for 360° spatial audio recording, the easy-to-use AMBEO VR Mic is an ambisonic microphone fitted with four matched KE 14 capsules in a tetrahedral arrangement. This special design allows you to capture the surrounding sound from one single point. As a result you get fully spherical ambisonics sound to match your VR video/spherical 360 content.
A jewel in your high-end VR sound chain
The AMBEO VR Mic is meant to work together with specialized high-end software and hardware. Ideal companions for the AMBEO VR Mic are, for example, field recorders like the Zoom F8, digital audio workstations like the Avid Pro Tools HD or the Cockos Reaper and binaural decoders e. g. from Noise Makers. Output is possible via HMD, VR Game Engine or 360° Social Media platforms.
Benefit from a design developed with you in mind
By means of the VR Creators Program Sennheiser made sure to involve the professionals of the industry in the realization of the AMBEO VR Mic right from the beginning. Thus, we developed a comprehensive product package including many well-conceived accessories that allow for a smooth workflow – not least the A-B encoder software that works as a plugin, which can be seamless embedded in your post-production process.
Ambisonics – Technology for you to shape the future of audio
Ambisonics is a multi-channel technology that lets you spherically capture the sound arriving from all directions, at a single point in space. For playback this representation is rendered binaurally, allowing you to virtually rotate the orientation of the perspective in all directions, horizontally and vertically.
Ambisonics is supported by all of the major post-production and playback tools on the market today. This makes ambisonics the appropriate tool for Virtual Reality and all other applications involving 3D sound. A tool to create new worlds of sound with.
|Dimensions||215 x 49/25 mm (L x D)|
|Frequency response||20 Hz to 20 kHz|
|Max. sound pressure level||130 dB(A) for 1 kHz|
|Transducer principle||Pre-polarized condenser microphone|
|Microphone connector||DIN12M, use enclosed adapter cable to convert to 4x XLR3M Polarity: Pin1 (GND), Pin2 (+), Pin3 (-)|
|Pick-up pattern||4x cardioid, in A-format arrangement (1: front-left-up [FLU], 2: front-right-down [FRD], 3: back-left-down [BLD], 4: back-right-up [BRU])|
|Nominal impedance||Approx. 200 Ω|
|Min. terminating impedance||1000 Ω|
|Storage temperature||-20 °C to 70 °C (-4 °F to 158 °F)|
|Operating temperature||-10 °C to 55 °C (14 °F to 131 °F)|
|Equivalent noise level||18 dB-A as per IEC 61672-1 / 27 dB CCIR as per CCIR 468-3|
|Power supply||4x phantom powering (P48) as per IEC 61938 (48 ± 4 V), 3.5 mA each|
|Sensitivity||31 mV/Pa (-30 dBV)|
|Operating relative humidity||Max 90% at 40 °C|
|Matrix reference||Center of the capsule holder|
|Mixing to B-format||W = FLU + FRD + BLD + BRU / X = FLU + FRD – BLD – BRU / Y = FLU – FRD + BLD – BRU / Z = FLU – FRD – BLD + BRU|